God of Valor


Cleric 20/Paladin 20
Medium- Size
Outsider (Good)
Divine Rank: 15
Hit Dice: 20d8+180
(outsider) plus
20d8+180 (Clr)
plus 20d10+180 (Pal)
(1,060 hp)
Initiative: 12, always
first (
8 Dex, 4 Improved
Initiative, Supreme
Speed: 60 ft.
AC: 89 (
8 Dex, 15 divine,
+28 natural, +10 armor
5 chainmail], 7 shield
5 large steel shield],
11 deflection)
Attacks: +5 defending
holy ghost
touch longsword
+68 melee; or
spell +73 melee
touch or +83
ranged touch
Damage: +5 defending
holy ghost touch longsword
48/17–20; or
by spell
Face/Reach: 5 ft. by 5
ft./5 ft.
Special Attacks: Smite evil (11 on
attack and +60 on damage), turn undead
14/day (effective cleric level 38th),
domain powers, salient divine abilities,
spell-like abilities.
Special Qualities: Divine immunities,
DR 65/
5, fire resistance 35,
spontaneous casting of divine
spells, understand, speak, and read
all languages and speak directly to
all beings within 15 miles, remote
communication, godly realm, teleport
without error at will, plane shift at
will, aura of courage, celestial heavy warhorse
mount, detect evil, divine grace, divine health, empathic
link with mount, lay on hands, remove disease 6/week, share spells
with mount, SR 47, divine aura (1,500 ft., DC 36).
Saves: Fort 56, Ref +55, Will +54.
Abilities: Str 47, Dex 27, Con 28, Int 25, Wis 25, Cha 33.
Skills*: Concentration +64, Craft (armorsmithing) +85, Craft
(metalworking) +85, Craft (weaponsmithing) +85, Diplomacy
+91, Handle Animal +49, Heal +23, Knowledge (arcana) +65,
Knowledge (history) +45, Knowledge (nobility and royalty)
+45, Knowledge (religion) +85, Knowledge (undead) +42, Listen
+45, Ride (horse) +68, Scry +42, Sense Motive +45, Spellcraft
+52, Spot +45. *Always receives a 20 on checks.
Feats: Blind-Fight, Cleave, Combat Reflexes, Divine Might,
Dodge, Expertise, Great Cleave, Improved Critical (longsword),
Improved Disarm, Improved Initiative, Mobility, Mounted
Combat, Power Attack, Ride-By Attack, Spell Penetration, Spirited
Charge, Spring Attack, Superior Expertise, Trample, Weapon
Focus (longsword), Whirlwind Attack.
Divine Immunities: Ability damage, ability
drain, acid, cold, death effects, disease, disintegration,
electricity, energy drain, mind-affecting effects, paralysis,
poison, sleep, stunning, transmutation,
imprisonment, banishment.
Salient Divine Abilities:
Alter Reality, Alter Size, Area
Divine Shield, Avatar,
Battlesense, Divine
Armor Mastery, Divine
Blast, Divine Inspiration
(courage), Divine
Paladin, Divine Shield,
Divine Storm, Divine
Weapon Focus (longsword),
Divine Weapon Specialization
(longsword), Gift of Life, Increased
Damage Reduction, Lay Quest, Life
and Death, Supreme Initiative.
Domain Powers: Cast good
spells at +1 caster level; cast law
spells at +1 caster level.
Spell-Like Abilities: Heironeous
uses these abilities as a
25th-level caster, except for
good spells and law spells,
which he uses as a 26th-level
caster. The save DCs are 36 +
spell level. Aid, blade barrier,
calm emotions, dictum,
dispel chaos, dispel
evil, divine power,
flame strike, hold
monster, holy aura, holy smite,
holy word, magic circle against
chaos, magic circle against
evil, magic vestment,
magic weapon, order’s
wrath, power
w o r d
power word
kill, power
word stun,
prot e c t ion
from chaos,
prot e c t ion
from evil, shield of
law, spiritual weapon,
summon monster
IX (as good or
law spell only)
Cleric Spells/Day: 6/8/8/8/7/7/
6/6/5/5; base DC = 17 + spell level.
Paladin Spells/Day: 5/5/5/4;
base DC = 17 + spell level.
Special Mount: Heironeous
rides a celestial warhorse into
battle that is his special mount.
This creature’s statistics are as
follows: Large magical beast; HD 12d8
36; hp 73; Init 1; Spd 50 ft.;
AC 24 (touch 10, flat-footed 23); Atk +14/
14 melee (1d6+6,
Illus. by W. Reynolds PANTHEON
hooves), 9 melee (1d43, bite); SA Smite evil (1/day, +12 damage);
SQ Scent, improved evasion, command equines 10/day, SR 25; AL
LG; SV Fort +11, Ref +9, Will 7; Str 22, Dex 13, Con 17, Int 9, Wis
16, Cha 6.
Skills and Feats: Listen +9, Spot +9.
Possessions: Heironeous carries his longsword Justicebringer in
battle. Justicebringer is a +5 longsword with the defending, holy, and
ghost touch special abilities.
Caster Level: 20th;Weight: 6 lb.


Heironeous appears as a tall human man in a full robe of chainmail so fine that it moves with him like cloth. He has auburn hair and skin the color of copper, and is impervious to all but the mightiest weapons due to a secret solution known as meersalm. His signature weapon is a great magical battleaxe, though he has recently taken to the longsword.

The half-brother and sworn enemy of Hextor, Heironeous is the son of Stern Alia, the goddess of Oeridan Culture, Motherhood, and Law. He had a brother named Stratis, who is since deceased.Heironeous sponsored the apotheosis of the paladin Murlynd, and remains on very good terms with him.

In general, Heironeous considers all other gods who stand against evil to be allies, while those deities who promote suffering and evil he regards as foes. Specifically, however, he is a staunch ally of Al’Akbar, Allitur, Bahamut, Daern, Delleb, Fortubo, Johydee, Mayaheine, Murlynd, Pelor, Pholtus, Rao, Saint Cuthbert, Zilchus, and Zodal. His strong adherence to Law sometimes brings Heironeous into conflict with Trithereon. He finds Olidammara annoying at times, but tolerates him because of his charm and humor. Heironeous considers himself the enemy of Beltar, Bralm, Damaran, Erythnul, Hextor, Iuz, Kyuss, and Kurell, Llerg, Meyanok, Pyremius, Ralishaz, Raxivort, Syrul, Tezcatlipoca, Tharizdun, Tiamat, Tlaloc, Vara, Vecna, and Wastri.

Heironeous’s realm, known as the Fields of Glory, is located in Venya, the third of the Seven Heavens.

Heironeous sees the world as a deadly place, filled with perpetual challenges and trials for those who battle for justice and defend the weak and innocent. His followers should always act with honor and chivalry, and to uphold justice. Danger is to be faced head-on, with calm and resolve. Those who defeat evil are rewarded with Glory, while those who uphold the tenets of the Arch-paladin are rewarded with Virtue. The Arch-paladin’s teachings have been codified in a chivalric code known as the Heironean Code.

Heironeous appeared toArturia, warning her that a great evil still lurked under the mountains the party fought in. He then provided them a means to leave the depths and cleansed them of the tainted effects of the retched place.


Saga of the Dragon Cult (Mavrickindigo) Mavrickindigo